Voici le test de Game Star, le plus grand et le plus connu des magasines de jeux video en Allemagne. Notre beau jeu se fait incendié et pire que tout est comparé à Halo...
GameStar Test: Score 70 % :thanx ~RIP~Maverick-=F=-
Gamestar is the biggest and most popular PC Game Magazin in germany. Issue 3/2004 hits the papershops coming wednesday, subscribers getting it always the weekend before via post, like me today.
First of all, the Breed Review didnt make it on the cover, as the other mag PC Games had the game for a test exclusively a week before. But a 3 pages long test is inside, page 82-84. I want to give you a short summary in catchwords/sentences, i try to translate it as authentic as possible for me:
Test Headline: Breed – Alien Invasion with faults
+ If there was an award for the most slimmished background story, Breed would have a big chance to win it.
+ Breed looked a long time like a serious rival for Halo. But our test shows the opposite, despite all the delayes there is still a lack of AI quality and mission design.
+ While the vehicle physic and controlling on ground are acceptable, they totally collaps in space. To destroy an enemy ship in space you need pure luck and zero skill. The Auto-Target-Locking doesnt work at all and to fight with the strong chain guns on board the alien ships are far to quick.
+ Mission Design is poor, Example:You have to move left on the island, all the way around the island to attack an breed installation. But because 50 left from your starting point is a wreck to be examined, you ll have to go back ( which takes ages), examine the wreck, and go back to the other side of the island.
+ The feature, to switch thru the different characters in your time... works fine, but you dont need it at all because all 16 Missions you can solve easily on your own.
+ Sub-Title: From the Planet of the brainless: The AI is actually not existent. Most of the time the developers sent dumb masses right towards you and they are very easy to kill. Sometimes the enemy roll sideways but the most of the AI runs blind and loud and uncovered in their inescapable dead.
+ Sub-Title: Foul pinched: glassy sea, blue sky, palms – the gfx is nice and varied. But as Caribbean the islands look, as aseptic and lifeless they come across. The Aliens look like a bad copy of the Convenants out of Halo. Even the landing boats look a lot pinched from Bungies Shooter. Poor and loveless are the film sequences between the missions.
+ Sound: Just standard, it is loud and rumbling sometimes, but only in stereo.
+ Programm bugs made us a hard word while testing. Breed crashed alot, sometimes we spawned on a wrong location with only on way out – into the sea and into our death. Our team mates got stuck to much between trees and rocks.
+ CDV informed us, there will be no Multiplayer availably on the retail copy. They want to deliver this with a patch to download on release day.
Final Score: 70 %
Comment: Shooter with audacious borrowings from Halo.
Tech-Check:
Breed eats cpu power. You`ll need a 2.500 MHz cpu combined with a GF4-class gfx card to see the full graphics. Tip: Reduce view distance down to 60 % which makes the game 10 % faster. With older gfx cards you should switch to 16 bit color depth.
Turn Texture quality on max, lower settings dont do any differents in speed but make the game look half as good. To get acceptable loading times from on mission to the next one we recommend a min of 512 MB RAM. Breed blocks 900 MB of your HD, every save game eats about 18 MB.
Le pire de tout ( ou presque):
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+ CDV informed us, there will be no Multiplayer availably on the retail copy. They want to deliver this with a patch to download on release day
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CDV nous informe qu´il n´y aura pas de mode MultiPlayer dans la version en vente. Ils veulent le rajouter avec un patch a télécharger le jour de la sortie
Source: http://breedplayers.com/
Je le sens vraiment mal là...