Patch note en anglais ici https://assassinscreed.ubisoft.com/game/en-us/news-updates/340261/assassins-creed-odyssey-1-0-7-patch-notes
(Contient des spoilers dans le patch note détaillé, vous êtes avertis)
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Bonjour à tous,
La prochaine mise à jour sera disponible sur toutes les plateformes le 15 novembre, dans la journée.
Taille du patch :
PC: 2.2 Go
PS4: 2.5 Go
Xbox One: 2.6 Go
En résumé, voici ce qu'elle apporte :
Le patch note complet (en anglais) ci-dessous :
NEW CONTENT
Added support for the second Lost Tale of Greece – A Divine Intervention.
The quest "Test of Judgment" will be available in-game upon installing version 1.0.7.
Available from Episode 5.
Located in Korinth, the quest will be added to the quest log once the quest giver was found.
FEATURES & IMPROVEMENTS
NEW! Visual Customization System
Added a Visual Customization System page to the inventory.
This lets you change the visual appearance of gear items while keeping their original stats.
Check out our latest article for more details on Transmog.
NEW! Detailed Mercenary Benefits page
You can now access the Detailed Mercenary Benefits page from the Mercenary menu.
The Detailed Mercenary Benefits page will showcase all Tier Benefits and their statuses (unlocked/not unlocked).
NEW! Level Cap Increase to 70
If you were Level 50 already, XP gained prior to this increase will automatically be transferred into ability points. XP gained prior the patch will not increase the Level.
Photo Mode Improvements
Added a Contrast option, more grid types, and an option to hide headgear to the game.
Added Fog and Bloom options
Tilt angle increased from 45° to 90°.
Improved auto-focus functionality.
Improved display of liked photos on the world map.
Added a Preview button to immediately hide the UI.
Pressing any button when the UI is hidden will now bring the UI back automatically.
Miscellaneous:
Discounts from Mercenary Tier benefits will now be displayed at the Blacksmith.
Added support for future Live encounters.
Added an option to the game to toggle XP and drachmae boosts on/off in the inventory.
Improved hitboxes of legendary animals.
Added some more NPCs to various NPC stations (marketplaces, tanning spots, etc.).
Added achievement/trophy for Divine Intervention to the game.
BALANCING
Improved Smart Loot System – It will now reward more gear of the preferred playstyle.
FIXES
Gameplay
Addressed several issues that prevented players who are meditating from calling Phobos or summoning the Adrestia.
Players will no longer receive kill rewards when an animal is untamed due to environmental influences.
Addressed an issue with Horse Follow Road that could send players to an active quest marker rather than to the selected custom marker destination.
Addressed an issue with the Call to Arms ability that led an unexpected lieutenant to come for help.
Addressed various issues that caused the player to get stuck in objects or fall through the map.
World
Addressed various issues with the placement of multiple objects, including Orichalcum across Greece.
Addressed an issue where Sargon – Oikos of the Olympians – could sometimes be MIA.
In Nisyros and on Melos Island, players will now incur damage from black lava, as intended.
Quest
Addressed various issues that prevented the following quests from completing:
And The Streets Run Red
Minotour De Force
Home Sweet Home
Mother's Prayers
Perikles' Symposium
Clothes Make The Daughter
We Will Rise
Sparring with Roxana
A Venomous Encounter (didn't appear on the map)
Addressed an issue in Stairway to Olympus that could cause the game to freeze temporarily when opening the door.
Addressed an issue in Witness Him that caused Alkibiades to moonwalk in the background of a cutscene. Beat it, Alki!
The Family Ties quest will now appear properly when conditions are met.
The carpet will no longer be magically floating in Sharp Tongue.
Addressed an issue in Ashes to Ashes that caused the player to be teleported to Andros unintentionally.
Players will no longer be able to equip gear during the fight in Pankration.
Addressed an issue in Escort Service that could cause the quest to skip the boarding scenario.
Addressed an issue that caused players to desynchronize when using Falx of Olympos in the Battle of Pylos.
Addressed an issue that allowed "Destroy War Supplies for Faction X in Region Y" type of quests to be completed in any nation of the required faction, rather than in the quest-specific nation.
Addressed an issue in We're Treasure Hunters that could lead Obelia's ship to leave the action area.
[SPOILER] Elpenor's gear will now be looted automatically after killing him.
[SPOILER] Addressed an issue in Consulting a Ghost that caused the quest objective "Find and interrogate the Oracle" to disappear from the quest log after being desynchronized.
[SPOILER] Addressed an issue in A Life's Dedication that prevented the player from talking to Eppie after investigating the tomb.
[SPOILER] During Sacred Favors, the Trojan Horse will now be visible.
[SPOILER] The Plague will now cover all of Kephallonia when conditions are met.
[SPOILER] After completing Atlantis Destroyed, Pythagoras will no longer be found with the Staff in Atlantis.
Graphics and Animations, Audio
Addressed various weather, lighting, and terrain texture issues.
Addressed various animation issues with the character, NPCs, Mythical Creatures, and animals.
Addressed various gear clipping or texture issues for character and NPCs.
Addressed an issue that caused silo explosions not to be heard when not in the field of view of the player.
[PC] Addressed an issue causing lower-level details on Ultra High Shadows than intended.
User Interface, Menu, and Subtitles
Addressed a variety of general UI/HUD display issues.
Addressed various subtitle sync and localization errors.
Corrected some bounty display inconsistencies between sponsors vs. bounty display on the map.
The "-1 Adrenaline Cost for Overpower Abilities" engraving will now remain active after loading screens.
Addressed an issue where Damage weapon–type engravings are not multiplied when applied to multiple items.
Removed a spoiler from the description of the Cult crew theme.
[PC] Addressed an issue with the Customize Controls menu where players could assign mouse and keyboard keys while using a controller as their input device.
[PC] Pressing back with the mouse on the Cultist screen will no longer exit the menu.
[PC] Addressed various issues with the Performance Analyzer VRAM meter.
Character and AI
Addressed an issue causing abilities to be ignored by NPCs lighting braziers.
NPCs or animals will no longer set the player on fire. Man's not hot.
NPCs will no longer attack when players fight animals with a bow.
Leader and their bodyguards will no longer attack the player when they're in the quest board or blacksmith menu.
Addressed an issue that caused mercenary pets to be spawned very far away from their owner.
Addressed an issue after meditation that prevented players from being able to pet tamed animals.
Addressed an issue with two rogue Council chamber guards who didn't bother guarding the location they were supposed to.
Addressed an issue with the Olourous Fortress location where the location wouldn't be marked as completed when conditions are met.
Addressed an issue that caused NPCs not to ignite the brazier after investigating a dead body.
Photo Mode
Addressed an issue that could cause headgear to disappear after exiting Photo Mode.
Addressed an issue that sometimes could make the Reset text disappear in composition and edit mode of Photo Mode.
Naval aiming curve will no longer be visible in Photo Mode.
Blood effects will no longer fade away in Photo Mode.
Addressed an issue in Photo Mode where the D-Pad could lose its functionality, making it impossible to modify photos.
[PC] Increased scrolling speed for filters in Photo Mode with the mouse wheel.
Naval
Addressed an issue with occasionally inconsistent shield colors on the Adrestia.
Addressed an issue during boarding that caused enemy NPCs not to react to range attacks.
Addressed an issue that caused ships to be the same level as the player rather than the region's level.
Addressed an issue during boarding where enemies would sometimes not engage in fights.
Performance and Stability
Improved stability and performance of the game application.
[PC] Optimized CPU usage when the game is minimized.
merci c'est cool pour le système smart loot car justement en tant que guerrier à l'épée je récupérais rarement des épées et encore plus rarement des items avec ce bonus
HS: Désolé pour les deux autres personnes qui ont fait leur topic sur le patch...
Ptain la mort du respect en live
Enfin j'ai commencer le jeu il y a 2 semaines et j'ai une trentaine d'heure sur PC, je le trouve génial mais un il peu trop de remplissage, j'aurais aimé un jeu 2 x moins grand et long mais 2x plus de qualité dans les ? qui selon moi sont tous pareil...
Mais surtout la patch PC qui enleve le lock de 30 FPS sur les tissu... OMG que cela va faire du bien les amis !!
Bon bah repost :
Pour le mode photo amélioré :
- option pour retirer le casque
- option brouillard et bloom
- angle de rotation amené à 90° au lieu de 45° max
- amélioration de l'auto-focus
- amélioration de l'affichage des images aimées sur la map (?)
- ajout d'un bouton preview pour retirer l'interface sans attendre
Quelques autres points, en synthèse :
- amélioration des hitboxes des animaux légendaires
- un succès "Intervention Divine" (?)
- correction des gravures de types de dommage d'armes qui ne s'appliquaient pas correctement.
- on ne prendra plus feu au contact d'animaux ou de NPCs en feu.
- être au tableau de quêtes ou chez le forgeron vous immunise des attaques du leader de région (ce qui pouvait être le cas s'ils passaient près de vous pendant...)
Des bug fix en pagaille, des améliorations diverses, des fix de l'interface, des corrections de sync labiale et de traduction...
Le 14 novembre 2018 à 21:19:17 TDAssassino a écrit :
HS: Désolé pour les deux autres personnes qui ont fait leur topic sur le patch...
lol.
Bordel et je suis en déplacement demain, tristesse et damnation
il sortira vers 15h ?
Ça tombe bien demain soir week-end de 4 jours
Dire que j'ai atteint le niveau 50 cet après-midi, le timing est tellement parfait !
Apparamant on a le second truc de la Grèce divine intervention et t'est du jugement c'est aussi une ne nouvelle quête vous confirmer
Le 14 novembre 2018 à 22:00:29 riff11111 a écrit :
Apparamant on a le second truc de la Grèce divine intervention et t'est du jugement c'est aussi une ne nouvelle quête vous confirmer
C'est marqué dans le lien, et je l'ai même re-posté dans le résumé en français...
Toujours pas réglé le soucis où les captures photos prises en cours de jeu, lorsqu'on les visionnes hors jeu, apparaissent en un écran noir ?
Quand on clique sur le numéro de la MAJ sur l'écran titre, il n'y a rien ensuite sur le contenu de la MAJ.... Réglé aussi ?
Merci pour vos précisions.
Ils vont corriger la quête pour roxana enfin ^^
Le 14 novembre 2018 à 22:00:29 riff11111 a écrit :
Apparamant on a le second truc de la Grèce divine intervention et t'est du jugement c'est aussi une ne nouvelle quête vous confirmer
Nous devrions avoir la première partie du 1er DLC payant. En théorie, il y avait un contenu gratuit, puis un payant, puis un gratuit, etc.... Non ?
MODO JE T'AIME ! Depuis le temps que je cherchais la date exacte de la mise à jour, j'étais persuadé que ce serait pour la semaine prochaine, c'est trop beau
J'ai 25 million d'expériences je passerais level 70 vous pensez ?
"If you were Level 50 already, XP gained prior to this increase will automatically be transferred into ability points. XP gained prior the patch will not increase the Level"
Je crois que tu gagnes seulement des points d'abilités, Les points engrangés ne font pas monter de niveau apparemment
Le 14 novembre 2018 à 22:27:19 CranBerrie- a écrit :
"If you were Level 50 already, XP gained prior to this increase will automatically be transferred into ability points. XP gained prior the patch will not increase the Level"Je crois que tu gagnes seulement des points d'abilités, Les points engrangés ne font pas monter de niveau apparemment
Tout ça pour ça...
Perso je trouve ça cool, ça me laisse de la marge pour farmouiller un peu, un but quoi, vu que j'ai torché tout le jeu... Mais du coup c'est des points en plus et on en aura quand même avec les lvl ou pas? Mystère...