Safe house custom surprise
Oh génial
Oui
Je retourne sur Doom
Le 02 juin 2016 à 20:23:20 Honeyxilim a écrit :
Oh génial
OuiJe retourne sur Doom
j'en sais rien j'ai dit ça au pif
mais ça serait bien quand même
Bon bin soirée The Witcher 3 pour télécharger tout ce bordel
Fini
Le 02 juin 2016 à 21:34:33 Honeyxilim a écrit :
Fini
j'en suis à la moitié
mais y'a pas de safe house jsuis décu
La honnêtement, faut qu'ils m'expliquent comment ils font pour avoir une telle taille, alors que au final... aucune différence.
rip inspire
Le 02 juin 2016 à 21:43:21 vallav08 a écrit :
La honnêtement, faut qu'ils m'expliquent comment ils font pour avoir une telle taille, alors que au final... aucune différence.
ils doivent toujours fix mon bug spour ca
non mais voila y'a des patch pour les bugs ça doit être ca
Le 02 juin 2016 à 21:43:40 Evoli_ a écrit :
rip inspire
si c'est l'histoire du 100% toutes les 15 secondes c'est mieux je trouve
Moi ce qui m'a vraiment marqué c'est le changement dans Sprinter (bah duck and cover maintenant mais bon vous me comprenez )
Maintenant en sprint vous avec 10 % d'esquive en plus et pas 25%.
Par contre avec sneaky bastard à fond on peut monter à 55 % d'esquive de base avec rogue et je trouve ça plutôt sympa
Comment je me suis fait n$quer par le temps de download
Ah ils ont encore nerfé les joueurs dodge, je suis trop content...
J'aime pas rogue mais s'ils ont laissé la régen quand on a un ennemi converti dans mastermind faut voir avec le mix des deux pourquoi pas.
ok les skills ont vraiment prit 6go
ah non les bugs patch sont sur le site
Undercover
Fixed an issue where players could jump into a room that was not part of the intended playable area
GENERAL
Fixed a crash when receiving a new safe before the game has been updated
Fixed a graphical issue when switching Skill Sets when having the Maniac or the Anarchist perk deck selected
Fixed an issue that caused two lives of the player to get deducted when getting tased while under the effect of swan song
Fixed an issue where the new item symbol next to the Inventory would reappear after restarting the game
Swan song will now activate after landing, if the player was downed while using a zipline
Fixed an issue where clients didn't receive a message when a player revived another player using the Inspire skill
Trip Mines placed by clients will not damage the Team AI
Added Parallax Rendering as an option in the Advanced Video Settings in the Options menu
Added SMAA Anti Aliasing as an option in the Advanced Video Settings in the Options menu
Added the option to turn off the default FXAA Anti Aliasing as an option in the Advanced Video Settings in the Options menu
Added SSAO Low Ambient Occlusion as an option in the Advanced Video Settings in the Options menu
Added SSAO High Ambient Occlusion as an option in the Advanced Video Settings in the Options menu
Added the option to turn off the default AOB Ambient Occlusion as an option in the Advanced Video Settings in the Options menu
Fixed an issue where Jimmy, as a Team AI, would be called Sokol
ART
Added decapitation to the Mercenary Cloaker when using a Katana Melee Weapon while playing as Jiro
Added head trauma to the Mercenary Taser when using a Platypus 70 Sniper Rifle while playing as Bodhi
Fixed an issue that caused special enemies to show multiple LOD steps at the same time
SOUND
Fixed an issue where a sallad destruction sound would sound like glass breaking
Fixed an issue where throwing a Molotov could play a Grenade sound
WEAPONS
The Heather SMG can now use the Milspec Scope
Fixed an issue where an incorrect weapon modification could drop for the Saiga Shotgun
STEAM MARKET
The Sputnik Safe and Drill will not drop in the end of heist Loot Drop
The Bodhi Safe and Drill will not drop in the end of heist Loot Drop
The Wolf Safe and Drill will not drop in the end of heist Loot Drop
The Crimefest 2 Safe and Drill will not drop in the end of heist Loot Drop
The Dallas Safe and Drill will not drop in the end of heist Loot Drop
The Jimmy Safe and Drill will not drop in the end of heist Loot Drop
The Sydney Safe and Drill will not drop in the end of heist Loot Drop
(Courtesy of: http://mdlune.tumblr.com/)
LEVELS
Aftershock
Fixed navigation issues in the construction yard that caused the Team AI not to follow the player
Fixed an issue where the Team AI could get stuck inside of the house in the construction yard
Alesso Arena
Fixed a small graphical issue near the stairs to the upper floor
Beneath The Mountain
Fixed an issue where loot bags could get stuck under the helicopter
Fixed an issue where players could fall through the world when opening the door to the compound
Fixed an issue where the players could get stuck behind a concrete block outside of the control room
Birth of Sky
Fixed a missing collision on the roof of the Car Shop after the windows break
Counterfeit
Fixed an issue where the players could get stuck behind the door to the basement
Added yellow outlines to the power boxes when the enemies turn off the power
Removed invisible collisions in the basement
Escape: Park
Fixed an issue where players could see through a wall
Firestarter Day 1
Fixed an issue where the players could get stuck behind some boxes in the first hanger to the right
Framing Frame Day 3
Fixed an issue where players could walk into the computer room multiple times to increase their experience reward
Goat Simulator Day 1
Fixed an issue where players could bypass the fire and debris without turning off the sprinklers
Goat Simulator Day 2
Fixed an issue where players could get stuck behind the door to the bridge control room
Fixed an issue where players could get access to the bridge before the goats had been secured
Fixed an issue where the poison gas would not properly damage the player
Golden Grin Casino
Fixed an issue that caused debris to get stuck in the air
Added a missing debrief line to the heist summary screen
Fixed an issue where clients would not be able to pick up their gear from the guitar case if the host picks it up before them
Hoxton Breakout Day 1
Fixed an issue where the Team AI could get stuck in the elevators
Hoxton Breakout Day 2
Fixed an issue where players could walk through a part of the railing
Fixed an issue with a bench
Hoxton Revenge
Fixed an issue where the Thermal Drill would not respawn when thrown into the river
Mallcrasher
Fixed an issue with the animation of the police cars driving in when the alarm goes off
Murky Station
Fixed an issue where the Blowtorch effect would not be visible from both sides
Santa’s Workshop
Fixed a issue where lamps would keep glowing after being shot
Fixed an issue where the players could get stuck behind the snow cannons
The Bomb: Forest
Fixed an issue where the ambience audio was playing the wrong file
The Diamond
Fixed an issue with lamps
Transport: Crossroad
Fixed an issue where loot bags could get stuck on a ledge above a store window
Undercover
Fixed an issue where players could jump into a room that was not part of the intended playable area
Watchdogs Day 1
Fixed an issue where the players could get stuck behind the door to the balcony leading to the left loot drop-off point
Watchdogs Day 2
Fixed an issue where loot bags could get stuck behind a bike
WowIt'sFuckingNothing.jpg
6 Go pour ça
J'ai plusieurs potes qui ont une co moyenne qui ont arrêté payday uniquement à cause des maj intempestives.
Moi j'ai la fibre je m'en balec même si je comprend pas là pour le coup,
http://steamcommunity.com/app/218620/discussions/8/357287935545600506/?ctp=8#c357287935545675694
It's a feature.
La qualitance de la MAJ !! Je ne peux plus jouer, crash 2 secondes max après le départ d'une mission
J'ai l'habitude mais ils avaient pas trop mal réglé le problème dernièrement, je ne crashais que si je quittais une mission, c'était supportable.
Je suis pas déçu d'avoir attendu 2 heures de download.
GG Overkill, GG !!
ceux qui ont investi dans les safes vont etre content
même pas 5heures apres la maj les sydney sont a +1e
j'en ai pris 16 a 20 centimes jpeut déjà me faire 16 euros