Alors plus personnes à de screens?Mettez en vindiou!
Voici quelques screens tiré du jeu avec "notre" user :
Le "lumineux"... Un peu trop.
Mais j´aime !! !
1. A l´aube :
http://pix.nofrag.com/9/8/2/73d0f88fdd41bc5fb095d1b5364f5.html
2. Eclair :
http://pix.nofrag.com/9/8/6/9e85efc60c6a1bce4068d365cf0b2.html
3. Fox, de nuit :
http://pix.nofrag.com/2/6/0/8097ba2bcd2a40d095d2b848a1334.html
4. Le cordon :
http://pix.nofrag.com/3/f/0/e54e1214ca8c0e6717bd506834ee1.html
5. La planque de Strelok :
http://pix.nofrag.com/3/e/7/beac807a47b522bb0104666668aec.html
6. Stalkers neutres :
http://pix.nofrag.com/f/5/0/0b898ba84bf6764b63ff971d6b365.html
zoliiii.
A mon tour...un ancien screen
http://pix.nofrag.com/b/a/0/81942179021f21c6da6e5ca5551db.html
Si vous le voyez bougé vous tournerez de l´oeil :P
J´ai la flèmme de mèttre des screens sinon moi je dit!
Ya de l´ambiancé dans cé boiteus jaunés
Je suis Hors sujet ce soir et j´ai un public formidable!
Je vous remercis d´être la tout ce aut...tout ce auta...tout les deux....
http://pix.nofrag.com/b/1/f/96ef22207647463f8fb8c35a660f7.html
Ca lui apprendra a me faire peur comme ca (c´est quoi c´te mutants? xD)
Sinon WargetX ca va?
Désolé j´ai oublié que j´étais sur un autre compte xD
Ha coucou toi ouai sa va et toi?J´ais rien à faire mais la je vais dodo Bonne nuit
REEVVEEIILLL!!!!! les gars!!
le penduleur boulecht(45.euro)
bonne journécht!
coucou!neoflo88
tu peut me mettre ton user,avec un peut moins de lumiere
http://pix.nofrag.com/9/9/5/b087f5f474ba73271a8073ba3da67.html
Je m´amuse a mettre des screen des weapons dans les endroit qui me plaisent
Très beau, très artistique, on dirait du Munch...
N´importe quoi moua! Au secours...
Allez oust,oust
Oah l´aut!
Méchant monsieur!
Boulecht ! Il m´embette...
Euh non ok ca ira j´ai rien dit ^^´
Mouhahaha! Tu fais moins le malin là!
Le Botte Cul! Testé et approuvé par plein de gens pas prets de l´oublier!
Pour Boulecht :
_preset Extreme
ai_use_torch_dynamic_lights on
unbindall
bind left kLEFT
bind right kRIGHT
bind up kUP
bind down kDOWN
bind jump kSPACE
bind crouch kLCONTROL
bind accel kNEXT
bind sprint_toggle kLSHIFT
bind forward kW
bind back kS
bind lstrafe kA
bind rstrafe kD
bind llookout kQ
bind rlookout kE
bind cam_1 kF2
bind cam_2 kF1
bind cam_3 kF3
bind cam_4 kF4
bind cam_zoom_in kADD
bind cam_zoom_out kSUBTRACT
bind torch kV
bind night_vision kN
bind wpn_1 k1
bind wpn_2 k2
bind wpn_3 k3
bind wpn_4 k4
bind wpn_5 k5
bind wpn_6 k6
bind artefact k7
bind wpn_next kY
bind wpn_fire mouse1
bind wpn_zoom mouse2
bind wpn_reload kR
bind wpn_func kH
bind wpn_firemode_prev k9
bind wpn_firemode_next k0
bind pause kPAUSE
bind drop kG
bind use kF
bind scores kTAB
bind chat kCOMMA
bind chat_team kPERIOD
bind screenshot kF12
bind quit kESCAPE
bind console kGRAVE
bind inventory kI
bind buy_menu kB
bind skin_menu kO
bind team_menu kU
bind active_jobs kP
bind map kM
bind vote_begin kF5
bind vote kF6
bind vote_yes kF7
bind vote_no kF8
bind speech_menu_0 kC
bind speech_menu_1 kZ
bind use_bandage kX
bind use_medkit kZ
bind quick_save kF6
bind quick_load kF7
cam_inert 0.
cam_slide_inert 0.25
cl_cod_pickup_mode 1
cl_dynamiccrosshair on
g_always_run on
g_autopickup on
g_backrun on
g_corpsenum 10
g_eventdelay 0
g_game_difficulty gd_veteran
hud_crosshair on
hud_crosshair_dist off
hud_info on
hud_weapon on
load_last_save neoflo
mm_mm_net_srv_dedicated off
mm_net_con_publicserver off
mm_net_con_spectator 20
mm_net_con_spectator_on off
mm_net_srv_gamemode st_deathmatch
mm_net_srv_maxplayers 32
mm_net_srv_name PLAYER
mm_net_srv_reinforcement_type 0
mm_net_weather_rateofchange 0.
mouse_invert off
mouse_sens 0.11
net_cl_icurvesize 0
net_cl_icurvetype 0
net_cl_interpolation 0.
net_cl_log_data off
net_dbg_dump_export_obj 0
net_dbg_dump_import_obj 0
net_dbg_dump_update_read 0
net_dbg_dump_update_write 0
net_dedicated_sleep 5
net_sv_log_data off
net_sv_pending_lim 3
net_sv_update_rate 30
ph_frequency 100.00000
ph_iterations 38
r1_dlights on
r1_dlights_clip 150.
r1_glows_per_frame 32
r1_lmodel_lerp 0.33
r1_pps_u 0.
r1_pps_v 0.
r1_ssa_lod_a 96.
r1_ssa_lod_b 48.
r1_tf_mipbias 0.
r2_aa off
r2_aa_break 0.800000,0.500000,0.000000
r2_aa_kernel 0.5
r2_aa_weight 0.250000,0.250000,0.000000
r2_allow_r1_lights off
r2_gi off
r2_gi_clip 0.05
r2_gi_depth 5
r2_gi_photons 16
r2_gi_refl 0.6
r2_gloss_factor 4.
r2_ls_bloom_fast on
r2_ls_bloom_kernel_b 0.27
r2_ls_bloom_kernel_g 3.
r2_ls_bloom_kernel_scale 0.7
r2_ls_bloom_speed 100.
r2_ls_bloom_threshold 0.
r2_ls_depth_bias -0.0003
r2_ls_depth_scale 1.00001
r2_ls_dsm_kernel 0.7
r2_ls_psm_kernel 0.7
r2_ls_squality 1.
r2_ls_ssm_kernel 0.7
r2_mblur 0.2
r2_parallax_h 0.5
r2_slight_fade 2.
r2_ssa_lod_a 96.
r2_ssa_lod_b 64.
r2_sun on
r2_sun_depth_far_bias 0.
r2_sun_depth_far_scale 1.
r2_sun_depth_near_bias 0.00001
r2_sun_depth_near_scale 1.
r2_sun_details on
r2_sun_focus on
r2_sun_lumscale 2.
r2_sun_lumscale_amb 0.5
r2_sun_lumscale_hemi 0.67
r2_sun_near 16.
r2_sun_near_border 1.
r2_sun_tsm on
r2_sun_tsm_bias -0.01
r2_sun_tsm_proj 0.3
r2_tf_mipbias 0.
r2_tonemap on
r2_tonemap_adaptation 1.
r2_tonemap_amount 0.7
r2_tonemap_lowlum 0.1
r2_tonemap_middlegray 0.6
r2_wait_sleep 0
r2_zfill off
r2_zfill_depth 0.5
r2em 2.2
r__detail_density 0.2
r__geometry_lod 1.2
r__supersample 4
r__tf_aniso 16
renderer renderer_r2
rs_c_brightness 0.8
rs_c_contrast 0.9
rs_c_gamma 1.
rs_fullscreen on
rs_refresh_60hz on
rs_stats off
rs_v_sync on
rs_vis_distance 1.5
snd_acceleration on
snd_cache_size 32
snd_efx off
snd_targets 24
snd_volume_eff 1.
snd_volume_music 1.
sv_anomalies_enabled 1
sv_anomalies_length 3
sv_artefact_respawn_delta 30
sv_artefact_stay_time 3
sv_artefacts_count 10
sv_auto_team_balance 0
sv_auto_team_swap 1
sv_bearercantsprint 1
sv_client_reconnect_time 60
sv_console_update_rate 1
sv_dedicated_server_update_rate 100
sv_dmgblockindicator 1
sv_dmgblocktime 0
sv_forcerespawn 0
sv_fraglimit 10
sv_friendly_indicators 0
sv_friendly_names 0
sv_friendlyfire 1.
sv_hail_to_winner_time 7
sv_pda_hunt 1
sv_pending_wait_time 10000
sv_reinforcement_time 20
sv_remove_corpse 1
sv_remove_weapon 1
sv_returnplayers 1
sv_rpoint_freeze_time 0
sv_shieldedbases 1
sv_spectr_firsteye 1
sv_spectr_freefly 0
sv_spectr_freelook 1
sv_spectr_lookat 1
sv_spectr_teamcamera 1
sv_statistic_collect 1
sv_statistic_save_auto 0
sv_teamkill_limit 3
sv_teamkill_punish 1
sv_timelimit 0
sv_vote_enabled 255
sv_vote_participants 0
sv_vote_quota 0.51
sv_vote_time 1.
sv_warm_up 0
texture_lod 0
vid_mode 1280x1024
Tweak anaconda+moi moins lumineux.
Copyright 2007, all right reserved.
Ho l´autre carrément un Copyright
Tien pendant que je suis la les gens-tils (...je sais c´est moisi) quelqu´un connait un très bon mods qui pourrait modifier tout les sons des armes?Ou un pack de sons super cool j´en est tester un,mais dommage que certain son sois pourriri
Va voir là :
http://stalker.filefront.com/files/Stalker/Mods/Sound_and_Music;3789
Je ne saurais pas te guider plus que ça, car je n´ai jamais tester de mod modifiant les sons du jeu.
Mais si t´en testes un qui est bien, sonnes nous, je pense qu´on sera plusieurs à être intéressés.